Case odds, keys and the Armory
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A CS2 weapon case drops Mil-Spec 79.92% of the time, Restricted 15.98%, Classified 3.20%, Covert 0.64% and a knife or gloves 0.26%. One opening costs the case plus a key, and for most cases the average drop is worth less.
Case odds
| Qualität | Chance | About 1 in |
|---|---|---|
| Mil-Spec | 79.92% | 1.25 |
| Restricted | 15.98% | 6.3 |
| Classified | 3.20% | 31 |
| Covert | 0.64% | 156 |
| Rare special item (knife or gloves) | 0.26% | 385 |
These are the rates the game publishes for weapon cases. Every item inside a grade is equally likely. When the item has a StatTrak version, one drop in ten is StatTrak. Souvenir packages drop Souvenir items and never StatTrak.
What an opening costs
A case needs a key ($2.49 in the game's store); capsules, souvenir packages and collections do not. The cost of one opening is the container's price plus its key.
Is it worth opening?
- Wert pro Öffnung: the average worth of one drop at today's prices.
- Rendite: that value divided by the cost of one opening. Under 100% loses money on average.
- Gewinnschwelle: the most you can pay for the container and still get your money back on average.
- Gewinnchance: how often one drop is worth more than it cost to open.
Armory stars
The Armory Pass costs $15.99 for 40 stars, so one star is worth $0.40. Each reward costs a number of stars; its value per star is what one redemption is worth divided by its stars.
Fragen
What are the odds of a knife in a CS2 case?
0.26%, about 1 in 385 openings, for the rare special item (a knife or gloves) of a weapon case.
Is opening CS2 cases profitable?
On average, no: for most cases one opening is worth less than the case and key cost. The Case ROI page ranks every container by its return at today's prices.
How much is a CS2 case key?
$2.49 in the game's store.